Project Cerbera > Grand Theft Auto > GTA2 Multiplayer Maps
GTA2 Multiplayer Maps
Detailed and well-balanced levels made by Ben Millard, with various playing modes.
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Miami island with racing and arenas.
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Standard maps. Less space. More guns.
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Beautiful arena with all the best weapons.
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Co-operative assault, players versus bots.
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My favourite 3 levels and modes.
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Host versus everyone in a Zaibatsu base.
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Fight with Light Cycles, Tanks or Discs.
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The cities from GTA1 and GTA London.
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2 street circuits and a speedway.
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Escape from prison across the desert.
Tutorials for GTA 2
Landscape & Environment
Downtown Textures
| List of all noteworthy tiles in wil.sty .
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Residential Textures
| List of all noteworthy tiles in ste.sty .
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Lights
| Adding static, flashing or fading landscape lights.
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Lighting
| Let there be light! Step-by-step guide with screenshots.
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Optimising
| Compressing files carefully reduces filesize by a lot.
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Zones
| Traffic lights, bus stops, respawns and navigation zones.
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Basic Mission Objects
Angles
| What direction the angles actually point in.
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Multiplayer
| Basic guide to multiplayer support, with links.
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Phones
| There are 4 types of payphone.
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Objects
| Every object in the game and how to use them.
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Radio Stations
| How to declare the songs available in your level.
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Shops
| Vehicle weapon and repair shops.
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Sound
| Background sounds for ambience or specific actions.
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Weapons
| Every weapon and powerup, including some secret ones.
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Vehicles
| Adding cars, with all model names and colours.
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Transport
Handling
| A few things work reliably, the rest is weird.
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Trains
| Setting up trains so they actually work!
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