Residential Textures (ste.sty)

‘Could do better’ is the story of this tileset, imho. Most of the tile groups are exactly the same, just a different colour. There are very few sets for rooves and pavements. They often clash with the building colours. The rocky grass doesn’t match the standard grass. ‘Does it blend?’ No.

The Redneck area has dirt roads, patchy grass, dusty desert and ramshackle wooden buildings with water towers. A huge 2×3 Elvis mural makes a great feature-piece, coordinating with white wood and musical notes. Coupled with adverts for beans and The Ol’ Banjo, you can make something truly Wild West. Kamil’s Western level does just that but its gameplay is rubbish.

Alma Mater Prison is unique to this level. The 6-lane freeways have short, rapid white lines which provide a great sense of speed. Has all the standard municipal buildings and car shops. Add to that a multitude of neon signs advertising everything from pizza to strip shows!

Scientist Research Labs are very clean but very monotonous because of that. The lit and unlit windows add a bit of interest and there are some cool rooftop utility variants. Zaibatsu’s DeCon Labs from bil.sty/bil.gmp are miles better. These bil.sty buildings have more features (such as, erm, doors) and there’s oodles of interesting power infrastructure and endless types of warehouse, as you’d expect from an Industrial set.

The Village features big, glassy, modernish buildings with neat lawns and pink pavements. Quite distinctive and a coherent area but they clash badly with any other buildings. Takes a large structure to use the special rooves, which is bad news for arena levels.

That to one side, you can make interesting areas if you stick to the good tiles. Here’s the list I made whilst building Jailbreak Chapter 1, so I could focus on using the best bits.

List of Noteworthy Tiles

0-31, 363, 372, 374
Signs, neon.
32, 35-37, 40
Prison walls.
Lowest level (32).
33-34, 39, 41, 44
Pavement, yellow worn chequered from The Mall.
38
Cable with overhead light.
45
Wooden doorway/frame for Army tents.
46-47, 52, 77
Metal bar fence tops and side.
Anti-climb tops.
“Stop” sign on side.
53
Tower, arial, antenna, narrow spaceframe sides.
Has a clean side and a rusty side; use Flip to choose.
54-55
Cable, overhead straight like TTTA.
56
Metal door, animated.
62
Girder, part of metal door animation.
64-69, 71-78
Redneck wooden walls, windows and doors.
Wooden fences with “Stop” sign.
Blend between solid wood fence and open wood fence.
70, 80, 82
Tarmac blends with dust, edge and central and distant.
79
Sea wall, dirty.
81
Grass, edge with dust and dusty road.
83, 87-92
Wooden water towers, tops and sides.
Sides with steps.
Metal frame supports.
84-85
Roof, rusty metal.
86
Redneck chimney top, off-center.
87
Wooden humpback bridge, 2 blocks.
89
Ladder on metal framework side, re-usable.
90
Gantry, standard side diamond frame in metal square.
93-95
Redneck wooden doors and windows.
96
Light attachment for wall, like DeCon Labs.
97-98
Lamppost, standard, like DeCon Labs.
99
Gantry, clear mesh with no edges.
100-101
Fan, animated broken.
107
Ventilation unit sides, block on roof style.
110
Freeway junction sign.
112
Girder, standard.
Spaceframe, small side.
113
Gantry, standard top 1 block.
114
Gantry, standard stairs.
116-118
Cliff faces.
119-122
Conveyor belt.
115, 125
Fence top, narrow.
Straight (115) and corner (125).
123-127
Intersection signs, side and top.
160-170
Brown walls, various windows, no door?
188
Green version of derelict blue warehouse in TTTA.
Downpipe blends perfectly with dark green pavement edge.
Uses dark blue rooves, near 835.
213
Freeway sign, side corner.
128-159
Prison floor, clean and damaged.
Chevron areas and edges, 128-129, 140-141.
Playing court lines.
Craters, light and dark.
192-212, 214-216, 219-223
Redneck “Mobile RV Park” walls and laundry.
212, 217-218
Clean compass in pale pavement.
246, 248, 250-252
Shop marquees.
255
Mesh, narrow sides such as ventilation units.
256-263
Pale walls with thin windows, used as prison interior.
Plain walls.
Doorway.
With and without windowsils.
Top edge.
Grass at bottom of single-level texture.
264-265, 271-283, 285-286
Hospital, standard like TTTA.
Hospital signs.
284, 353, 355, 382-383
Graffiti.
292-299, 313-314
Posh walls and rooves.
300
Grubby red roove, many variants.
Access plate from ladder, 305.
315-318
Grey roof with dark edge, like Army Base buildings.
320-334, 338-343
Redneck rooves, dark green.
335-337
Redneck gutters.
356-362, 364-371, 372, 375-381
Prison roof, dark green many variants.
363, 382, 374
Signs, shops.
379
Watchtower top.
384-407
Dark mansion, like TTTA.
408-415
Sideways opening gate with musical note.
416-425, 478, 479
Dams and waterworks.
426-427
Substation sides and top.
428
Power conduit, 1 block wide.
431-432, 437-438, 440, 442-443
Pipes, double and single.
Doubles are derelict.
Singles are plain and clean.
446-447
Wooden boxes, standard.
Ammunition logo on box.
448-477
Army base, warehouse.
Blue and rust building.
Watchtowers, with ladders.
Fence, chain-linked with barbed wire top.
Camoflage boxes.
Signs.
Ammunition boxes, 465-467.
“A” “B” “C”, 473-476.
“15” speed limit sign, 476.
“Authorised Personel Only” sign, 477.
Camoflage netting, 470.
480-511
Blue modern Zaibatsu buildings
“The Village”, NE of Residential.
494, 502-504
Gantry, clean Zaibatsu top and sides.
512
Central grass.
513-543
Redneck grass.
Redneck dusty roads.
Tree shadows on grass and on dust.
Tree tops.
Stone slab paving with grass edges.
531
Cliff side with grass edge, like Army Base.
544-545, 550
Railway tracks, derelict.
546, 572
Railway tracks, electrified.
Flyover, ground level.
549, 561, 562
Open mesh area with chevron edges.
Corner, straight, column.
550-553, 555
Spaceframe, parallel beams.
554, 556
Concrete, standard dark grey some damage.
Side, top.
558, 561, 568-569, 573-574, 567
Railway platforms.
Dark surface with clean yellow chevrons.
Stairs, 1 block with narrow yellow chevrons.
560-561
Bridge, 45° suspension bars and 1 block sides.
563
Gantry, open X-frame side.
564-565
Gantry, standard dark metal top.
Straight, corner.
576-586, 588
Neat grass with pink paths.
“The Village”, NE of Residential.
581
Vent, clean grey.
587, 589-595
Roof, dark blue with white border.
1 block wide X pattern.
596-603
Fan, animated.
604-607
Grass with subtle edges.
1-block ornamental.
620-634
Car shop walls, roof and logos.
628
Bridge overhead rebar reinforce.
640-665
Pavement, standard dark green.
666-669
Radio station signs.
670-671
Dirty water.
672-677, 681-688, 692-703
Roads, clean and damaged.
Yellow markings.
Bridge walls and expansion joints.
Chevron zones.
1 block chevron edge.
Carpark, edge of parking row 692 and central parking 702. 800-831
Roads, standard, clean.
Zebra crossing.
1-lane roads.
Corners.
White markings, long and short.
Manhole cover.
678
Exposed rebar.
679-680, 689-691
Stairs sides, 2-block slope, flat gantry girder, gantry standard side.
726
Clock tower.
736-763
Brick-built church, like TTTA.
Walls and stained glass window.
739, 742, 747, 751-753
Pavement, pale with thin chequered lines.
1 block non-patterned central piece.
Tree shadow.
Stairs standard pale, 747.
765-766
Box, beans.
767
Dust with chevron edge, like DeCon Labs.
768-773
Redneck destroyed house and outhouse, like Illando.
774-775
Crane, yellow, low level and high level.
776-790
Grass, standard with central areas and various edges.
Dusty hard edge.
Cliff rocky edge, wide areas, narrow and 45°.
Tree shadow at edges and corners, not central.
791-799
Numbers, 1-8.
Offsets could produce some double-digit numbers?
832-856
Prison roof, dark blue, various.
Chevron edges, continuous.
857-858
“State Prison” sign.
861-862
“H2000” sign.
863
“Red’s Alley” bowling sign.
864-884
Pipes, various single and double.
Water container tops with inspection pier.
885-890
Ladders, narrow gantries, fire escape.
Ladder handrail loop onto roof, 889.
891-892
Cables, diagonal overhead double.
893
Tower roof, riveted metal.
894
Chimney vent, circular grate in dark square metal.
895
Drainpipe, downpipe.
896-901
Redneck’s Elvis mural sign on wood.
902-914
Redneck wooden walls, fence edges.
Redneck veranda railings.
Redneck dark blue slate roof.
904-905, 917-927
Redneck signs on wood.
911-912, 918
Church roof.
916
Overhead cable, straight with connection.
928-959
Pavement, standard yellow from The Mall.
Tree shadows.
Clean edges and dirty edge.
960-986, 991
Scientist super clean and shiny walls and floors.
Clean with wide chevron.
Gantry, corner only.
977, 986
Gantry, white Scientist.
Straight (977) and corner (986).
987-990
Stair fences.
2 block slope.

Good Buildings in ste.gmp

Army Base
(240,110)
Hospital
(100,140)
Police HQ
(100,120)
Fire Station
(30,150)
(170,125)
Church
(110,120)
Diner
(80,250)
Fire escape
(109,117)
(215,180)
Tower Block, Ornate
(130,140)
Compound
(170,100) around arial.
(50,120) around carpark for Motel.
(30,120) around courtyard garden.
Clock tower
(190,115) near radio building.
Green Rooves
(100,50)
Posh Buildings
(150,90)
Intersection
(110,40)
Redneck
(10,40) “The Ol’ Banjo”.
(05,70) crane.
(15,70) shops.
(55,35) barn.
(45,45) derelict.
(40,50) radio station “King 130.7”.
Dams, sewers & storm drains
(100,80) slope with runoff into storm drain.
Signs
(110,75) “The Village” hung between shops.