Tutorials for GTA 1 to San Andreas
My most popular tutorial is installing cars for GTA 3 and Vice City. I also have lots of GTA 2 Tutorials.
GTA San Andreas
Acceleration | Straight-line performance using handling.cfg .
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Definition of handling.cfg
| Every handling.cfg feature.
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Realistic Handling | Where to start and what the limits are. |
Tools & Editors | The most useful tools I know of. |
GTA 3 & Vice City
Acceleration | How straight-line performance works. |
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Converting | Convert between GTA 3 and GTA Vice City. |
Dimensions | Effect aerodynamic drag and turning. |
Detailed Acceleration | Weird effects of mass on top speed. |
handling.cfg FAQ
| Answers I give out a lot. |
Model Proportions | Car sizes affect their performance. |
Suspension | Difficult but worth getting right. |
Traction | Grip values for vehicles. |
Realistic Handling | Where to start and what the limits are. |
Why Bother? | Why customised handling is important. |
Installing Cars | Add cars from this site into GTA. |
Which Car is Crashing? | Find the messed up vehicle and replace with a backup. |
Multiple Installs | Keep mods separate from the original files. |
GTA Vice City
Definition of handling.cfg
| The main features, explained. |
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Definition of paths.ipl
| Detailed format of the AI paths. |
Manual Editing | Guide to making an AI path. |
Tools & Editors | The most useful tools and files. |
GTA 3
Definition of handling.cfg
| Short description of every feature. |
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Moonbeam Trials | Guide to a realistic Moonbeam setup. |
Tools & Editors | The most useful tools and files. |
GTA 2
Downtown Textures | List of all noteworthy tiles in wil.sty .
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Residential Textures | List of all noteworthy tiles in ste.sty .
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Lights | Adding static, flashing or fading landscape lights. |
Lighting | Let there be light! Step-by-step guide with screenshots. |
Optimising | Compressing files carefully reduces filesize by a lot. |
Zones | Traffic lights, bus stops, respawns and navigation zones. |
Angles | What direction the angles actually point in. |
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Multiplayer | Basic guide to multiplayer support, with links. |
Phones | There are 4 types of payphone. |
Objects | Every object in the game and how to use them. |
Radio Stations | How to declare the songs available in your level. |
Shops | Vehicle weapon and repair shops. |
Sound | Background sounds for ambience or specific actions. |
Weapons | Every weapon and powerup, including some secret ones. |
Vehicles | Adding cars, with all model names and colours. |
Handling | A few things work reliably, the rest is weird. |
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Trains | Setting up trains so they actually work! |
Scripting Document | DMA Design’s complete guide to every command. |
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Characters | All the types of people you can create. |
Character AI | Make people do things using their built-in AI. |
Frenzies | Coding different types of Kill Frenzy. |
Gangs | Zones, arrows, icons and special features. |
Garages | Complete guide to creating garages for missions. |
Government | Alter the wanted level and what effect this has. |
Remote Control | A rarely used but entertaining feature. |
Respawning Characters | 4 bots chase you. If they die, they are recreated. |
Respawning Objects | You have to EXPLODE_SMALL when nobody can see.
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Respawning Vehicles | An FBI Car is recreated when it gets destroyed. |
Save Points | How to let the player save their game. |
Timers | Time limits for missions with the countdown graphic. |
Upward Timers | See how long something is taking, like a lap timer. |
Tools & Editors | The most useful tools and files. |
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Resource Editing | Reference for changing the interface of DMA Map Editor. |
Multiplayer Setup | Start playing GTA 2 online! |
Multiplayer Strategy | Analysis of strategies, weapons and vehicles. |
Multiple Installs | Keep your mods separate. |
GTA 1
Ambient Events | Side missions I made before GTA 3 did. |
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Comments | Add comments to code, with examples. |
Insane Stunts | Create a stunt on a new map. |
Mission Cleanup | How best to code your mission endings. |
PARK
| Let the user park cars in garages. |
Random Pager | How the random pager messages work. |
Reference | Complete documentation for mission.ini .
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SENDTO
| Use this powerful vehicle AI. |
Smallest mission.ini
| The least code for a working GTA 1 level. |
Characters | List of all the characters who are mentioned. |
Tools & Editors | The most useful tools and files. |
Entire GTA Series
Timeline | All major release dates in GTA’s history. |
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