Adding Cars to GTA 3 & Vice City
This step-by-step guide helps you install any car from this website into GTA. It takes a long time and you must be very careful. Do not install many cars at once.
This tutorial does not cover GTA San Andreas.
Finding Where GTA Is
Normally:
- GTA 3 is in
C:\Program Files\Rockstar Games\GTAIII\
. - GTA Vice City is in
C:\Program Files\Rockstar Games\Grand Theft Auto Vice City\
.
To save space, this tutorial uses gta\
. Replace that with your own location.
Get Ready for Modding
Make a new install of GTA 3 or GTA Vice City. Only add mods to the new install. If something goes wrong you can use the original files as backups.
Do not skip this step! It really is worth making a separate install for mods.
Custom Wheels
Dmagic1’s Wheel Mod is used by almost every new vehicle. You must install this first:
Make sure you get the correct version. Only install it once.
The New Files
car.dff
- Shape of the vehicle, damaged parts and animated parts.
car.txd
- Graphics used by the car, such as paint effects and damage marks.
car.col
- Solid areas and materials used by the car.
carcols.dat
- The colours it will use in the game.
default.ide
- Wheel size and other special settings.
handling.cfg
- Peformance and handling of the car.
readme.txt
- Sometimes has the
handling.cfg
anddefault.ide
data.
Cars normally have a car.dff
file and a car.txd
files. If other files are missing, don’t worry.
Tools and Editors
We must use special programs to install cars. Programs I use are:
- G-IMG by Respawn
- Install the
car.dff
andcar.txd
files. - Collision Editor 2 by Steve-M
- Install the
car.col
file, if the car has one. - CFG Studio 2 by Me
- Install the
handling.cfg
data, if the car has any. This data might be in thereadme.txt
.
Test your Multiple Installs
After making multiple installs of GTA, test if the new one works.
- Going to the folder where you made the new install.
- Double-click the
something.exe
file. - When it has started, load a saved game.
- If it works, you can continue this tutorial.
Do this now. Better safe than sorry!
Starting to Install
Unzip or extract all the new files you downloaded to safe place.
car.dff
and car.txd
: Shape and Graphics
- Look at the new
car.dff
andcar.txd
files. They might be calledbanshee.dff
oresperant.dff
. - Use G-IMG to open your
gta\models\gta3.img
file. It takes a while to list all the files. - Search for
banshee
oresperant
or whatever the new files are called. - Delete the
.dff
and.txd
which it finds. - Add the new
car.dff
andcar.txd
files. - Rebuild the
gta3.img
.
This is enough to install most vehicles. You can usually test the car in-game now. If it doesn’t work, there might be more files to install.
Defragment your hard drive if you install lots of mods. This helps with loading times.
car.col
: Collision Model
- Use Collision Editor 2 (ColEd2) to open the
gta\models\coll\vehicles.col
file. It may take a while to load. - A list at the top shows the names of the
.col
files it contains. - Find the entry in that list whose name matches the new
car.col
file. - Delete that entry.
- Import the new
car.col
file. Confirm any windows which pop up. - Save the
vehicles.col
file.
The new collision model has now been installed. You can test the car in-game again. If it doesn’t work, there might be more files to install.
handling.cfg
: Performance and Handling
- Get the
handling.fg
data for the new car and Copy it. It might be in thereadme.txt
. - Use CFG Studio 2 to open the
gta\data\handling.cfg
file. - Find the handling line the new car will replace.
BANSHEE
orESPERANT
, for example. - Select that row by clicking on the name of the car, in the first column.
- Paste the new handling data. It will replace the selected data.
- Save the
handling.cfg
file.
The handling data is now installed. You can test the car in-game again. If it doesn’t work, there might be more files to install.
default.ide
: Wheel Size and other Special Settings
- Get the
default.ide
data for the new car and Copy it. It might be in thereadme.txt
. - Use Notepad or CFG Studio 2 to open the
gta\data\default.ide
file. - Find the entry for the new car and select that entire line.
- Paste the new
default.ide
data. It will replace the selected data. - Save the
default.ide
file.
The wheel size and other special settings are now installed. You can test the car in-game again. If it doesn’t work, there might be more files to install.
carcols.dat
: Vehicle Colours
- Get the
carcols.dat
data for the new car and Copy it. It might be in thereadme.txt
. - Use Notepad or CFG Studio 2 to open the
gta\data\carcols.dat
file. - Find the entry for the new car and select that entire line.
- Paste the new vehicle colours data. It will replace the selected data.
- Save the
carcols.dat
file.
Sometimes you will get new “global colours”. These must added to the list at the top of the file.
The vehicle colours are now installed. You can test the car in-game again. If it still doesn’t work, you have done something wrong.
If it Still Does Not Work
Do not e-mail me asking for help; check what you have done.
- You need to be very careful and patient for cars to work.
- You can use the files from your original install to fix the install you have modded. Then try installing the car again.
- The car might be broken. This is very rare, though. Use the files from your original install to fix the install you have modded. Then try a different car.
For more help, ask on GTA Forums.