GTA Vice City Tutorials
Definition of handling.cfg
| The main features, explained. |
|---|---|
Definition of paths.ipl
| Detailed format of the AI paths. |
| Manual Editing | Guide to making an AI path. |
| Tools & Editors | The most useful tools and files. |
Tutorials for GTA 3 & GTA Vice City
| Acceleration | How straight-line performance works. |
|---|---|
| Converting | Convert between GTA 3 and GTA Vice City. |
| Dimensions | Effect aerodynamic drag and turning. |
| Detailed Acceleration | Weird effects of mass on top speed. |
handling.cfg FAQ
| Answers I give out a lot. |
| Model Proportions | Car sizes affect their performance. |
| Suspension | Difficult but worth getting right. |
| Traction | Grip values for vehicles. |
| Realistic Handling | Where to start and what the limits are. |
| Why Bother? | Why customised handling is important. |
| Installing Cars | Add cars from this site into GTA. |
| Multiple Installs | Keep mods separate from the original files. |