processed # Type 3 water is 6 units deep and has an auto-textured surface. # Type 2 water is 6 units deep and has no visible surface. # If two layers are more than 4.6 units apart, diving between them won't be seamless. # Water below 0z which touches edge of environment will not stay below 0z. # Putting comments after the final data line causes weird effects in-game. # Water with basic island cutouts # ------------------------------- # Row 1 (north of illNorth) -3000 2752 0.0 0 0 0 0 -2428 2752 0.0 0 0 0 0 -3000 3000 0.0 0 0 0 0 -2428 3000 0.0 0 0 0 0 1 # northwest of illRES -2428 2752 0.0 0 0 0 0 -1400 2752 0.0 0 0 0 0 -2428 3000 0.0 0 0 0 0 -1400 3000 0.0 0 0 0 0 1 # north of illRES -1400 2752 0.0 0 0 0 0 -600 2752 0.0 0 0 0 0 -1400 3000 0.0 0 0 0 0 -600 3000 0.0 0 0 0 0 1 # north of illRES-illURB river -600 2752 0.0 0 0 0 0 -228 2752 0.0 0 0 0 0 -600 3000 0.0 0 0 0 0 -228 3000 0.0 0 0 0 0 1 # north of illURB -228 2752 0.0 0 0 0 0 3000 2752 0.0 0 0 0 0 -228 3000 0.0 0 0 0 0 3000 3000 0.0 0 0 0 0 1 # northeast of illURB # Row 2 (illNorth land) -3000 1316 0.0 0 0 0 0 -2428 1316 0.0 0 0 0 0 -3000 2752 0.0 0 0 0 0 -2428 2752 0.0 0 0 0 0 1 # west of illRES -1400 1316 0.0 0 0 0 0 -600 1316 0.0 0 0 0 0 -1400 2752 0.0 0 0 0 0 -600 2752 0.0 0 0 0 0 1 # illRES-illURB river -228 1316 0.0 0 0 0 0 3000 1316 0.0 0 0 0 0 -228 2752 0.0 0 0 0 0 3000 2752 0.0 0 0 0 0 1 # east of illURB # Row 3 (south of illNorth) -3000 1176 0.0 0 0 0 0 -2428 1176 0.0 0 0 0 0 -3000 1316 0.0 0 0 0 0 -2428 1316 0.0 0 0 0 0 1 # southwest of illRES -2428 1176 0.0 0 0 0 0 -1400 1176 0.0 0 0 0 0 -2428 1316 0.0 0 0 0 0 -1400 1316 0.0 0 0 0 0 1 # south of illRES -1400 1176 0.0 0 0 0 0 -600 1176 0.0 0 0 0 0 -1400 1316 0.0 0 0 0 0 -600 1316 0.0 0 0 0 0 1 # south of illRES-illURB river -228 1176 0.0 0 0 0 0 3000 1176 0.0 0 0 0 0 -228 1316 0.0 0 0 0 0 3000 1316 0.0 0 0 0 0 1 # southeast of illURB # Row 4 (north of illCOM) -3000 676 0.0 0 0 0 0 -2428 676 0.0 0 0 0 0 -3000 1176 0.0 0 0 0 0 -2428 1176 0.0 0 0 0 0 1 # southwest of illRES (filler) -2428 676 0.0 0 0 0 0 -1400 676 0.0 0 0 0 0 -2428 1176 0.0 0 0 0 0 -1400 1176 0.0 0 0 0 0 3 # south of illRES (filler) -1400 676 0.0 0 0 0 0 -600 676 0.0 0 0 0 0 -1400 1176 0.0 0 0 0 0 -600 1176 0.0 0 0 0 0 3 # southeast of illCOM -600 676 0.0 0 0 0 0 -228 676 0.0 0 0 0 0 -600 1176 0.0 0 0 0 0 -228 1176 0.0 0 0 0 0 3 # north of illCOM -228 676 0.0 0 0 0 0 3000 676 0.0 0 0 0 0 -228 1176 0.0 0 0 0 0 3000 1176 0.0 0 0 0 0 1 # northeast of illCOM # Row 6 (Marina Notch) -3000 380 0.0 0 0 0 0 -2428 380 0.0 0 0 0 0 -3000 676 0.0 0 0 0 0 -2428 676 0.0 0 0 0 0 1 # southwest of illRES (filler 2) -2428 380 0.0 0 0 0 0 -1400 380 0.0 0 0 0 0 -2428 676 0.0 0 0 0 0 -1400 676 0.0 0 0 0 0 1 # south of illRES (filler 2) -1400 380 0.0 0 0 0 0 -600 380 0.0 0 0 0 0 -1400 676 0.0 0 0 0 0 -600 676 0.0 0 0 0 0 1 # west of illCOM -228 380 0.0 0 0 0 0 3000 380 0.0 0 0 0 0 -228 676 0.0 0 0 0 0 3000 676 0.0 0 0 0 0 1 # east of illCOM # Row 6 (illCOM) -3000 -3000 0.0 0 0 0 0 -2428 -3000 0.0 0 0 0 0 -3000 380 0.0 0 0 0 0 -2428 380 0.0 0 0 0 0 1 # southwest of illRES (filler 3) -2428 -3000 0.0 0 0 0 0 -1400 -3000 0.0 0 0 0 0 -2428 380 0.0 0 0 0 0 -1400 380 0.0 0 0 0 0 1 # south of illRES (filler 3) -1400 -3000 0.0 0 0 0 0 -600 -3000 0.0 0 0 0 0 -1400 380 0.0 0 0 0 0 -600 380 0.0 0 0 0 0 1 # southwest of illCOM -600 -3000 0.0 0 0 0 0 -228 -3000 0.0 0 0 0 0 -600 380 0.0 0 0 0 0 -228 380 0.0 0 0 0 0 1 # south of illCOM then southeast of illCOM -228 -3000 0.0 0 0 0 0 3000 -3000 0.0 0 0 0 0 -228 380 0.0 0 0 0 0 3000 380 0.0 0 0 0 0 1